
In active development · I’m building it solo in Unreal Engine 5
See How Far I've ComeGods of Atlantis is a competitive MMORPG set in the mythic world of Atlantis, where players rise from mortal to god. I have been building it on my own in Unreal Engine 5 for the past year, and it is in active development.
This is not a dream project on paper. The complete game design documentation and world bibles are already written, so what remains is implementation and production. About half of the backend is already complete. In my current build, you can create an account, log in, and enter the world. Two characters can join at the same time and see each other in real time. The chat system is up and running, and messages appear instantly for both players.
Concept art is underway, and environment and character design will begin soon. The production pipelines that will bring this work into the game are already in place.
Building an MMORPG alone means facing problems usually split across entire teams. I approach each one from a different engineering perspective and solve the hardest ones one at a time. This page will grow as development moves forward.
For the past year, I have built Gods of Atlantis entirely on my own. To keep it going, I work at a döner kebab shop and put what I earn back into the game.
The project has now outgrown what one paycheck can cover. Software subscriptions, assets, and infrastructure have reached a cost I can no longer meet alone, and that is now the main thing holding development back.
The design work is done: every system, the world, and its lore are fully documented, and only implementation and production remain. I am looking for investors and partners who believe in this project. Funding would go directly into building it: assets, tools, servers, and the art that brings the world to life.
Get in Touch
"Player reviews will appear here once closed testing begins. Until then, I’m shaping the game one system at a time."Player ReviewsComing soon
"I design, build, and test every part of Gods of Atlantis myself."Development NoteSolo developer
"I’m shaping the world of Atlantis in Unreal Engine 5. Locations, story, and characters are in active development."Development NoteWorld building
"I’m developing and testing combat and weapon progression, and I’ll refine them with player feedback."Development NoteGameplay
"Want to be among the first players in Atlantis? Reach out to me at hello@godsofatlantis.com."Closed TestingPlanned